Teucros Raid Leader
Messages : 558 Age : 31 Location : Athens Hobbies : singing DJ (excellent high notes and falcettos) Crafting : I wax, i carve, i write, i cook, i polish and i don't like it Registration date : 2014-12-16
| Subject: Eagles' Character {Kinship 'Rules'} 14/04/16, 03:05 pm | |
| Greetings friends,
This thread is meant to describe types of behavior and game-play our kinship disapproves. Hopefully, it will identify the kinship's founding principles and orientation so as to help people who're thinking of joining us make an informed decision.
~Rule violations will lead to dismissal~ Concerning...Recruitment Essential prerequisites for kinship admission: A) One must join with all their active characters. B) One must be willing and able to use Discord.Being a part of the kinship equals being a part of the company the kinship represents. That is above and beyond ranks, attending group activities and helping around. It's about socializing with other members, enjoying the gaming experience among us, feeling at home, agreeing with (and not tolerating) each and everyone's personality and play-style within the kinship. Acceptance of diversity and inclusion are fundamental goals of our community. There's nothing typical about that. If you don't like hanging out with us, you have no real reason to be here. Utilitarian approaches and isolation equal permanent recruit status and exclusion from fixed raids.Grouping Scheduled raiding restrictions:
- weekly schedule
- invitational priority pattern,not to undermine objective factors of raiding efficiency (e.g. required class setup).
- primus solus leading system (=any given raid leader is ultimately determining participation, setup, tactics).
Calendar usage restrictions:
- Internal rules are expected to remain intact during members' scheduled events.
- Member status.
- Officer notification.
Game-play We are against game-breaking exploits. Game-breaking exploits are game-play practices that abuse or introduce faulty programming in order to acquire any kind of advantage that is both intentionally and actually barred behind genuinely both difficult and time costly content. Addendum Border line cases, which are realistically exploits by technical definition but not thought of as game-breaking by some of us, will be discussed as to their consistence with the rule above between the officers. If they're named game-breaking as a result of such discussions, they will be banned for the entirety of the kinship following an in-game kinship mail and/or forum post.Examples of indisputable game-breaking exploits:1. Use of third party programs that shorten the minimum humanly possible time frame for skill sequences (macroing).2. Trash skipping in instances that normally causes multiple wipes to an average group (e.g. Throne of the Dread Terror gauntlet).3. Screwing with boss pathing to negate mechanics (e.g. Glimmerdeep last boss).4. Repeatedly opening instance chests, abusing click-to-use objects.5. Abusing terrain to exclude mobs or mechanics from a fight.6. Use of panel glitches to keep some skills, that are not available in a given trait setup, permanently active (e.g. perma tale of respite by a blue minstrel).etc. etc.Socializing I Erga Omnes Proselytism, impersonation of members or the kinship as a whole, profanity, hate speech, defamation or any other attack to discriminate community members based on their racial, religious, political, ethnic, sexual and other naturally given backgrounds and/or lifestyles are strictly forbidden.Note that there are occasionally highly arguable conversational topics in our kinship chat and voice chat server, which can easily serve as expedients for conflict. We encourage disagreement, provided our members feature the maturity it takes to conduct such dialogues in a civilized manner. Maturity is not about one's phrasing, it's about one's attitude and stance. Hence, there's no censorship of any sort. In general, we take pleasure teasing one another. If you've ever joined us in-game or on Discord, you must have probably noticed there's a lot of that going on. The line between messing around and bullying or otherwise abusing is pretty obvious: Everyone is entitled to their own beliefs. Everyone is free to express themselves as they see fit, as long as their behaviors and opinions respect each and every other's existence.II Inter Partes Grief, slander, personal agendas and any other form of micro-political boycott against the open-minded, laid back and cooperative identity of our social environment are unacceptable. Simply put, if you have a complaint about any other member of the roster, you let them or an officer know straight up. People tend to hide their disturbance or share it selectively with those they feel more comfortable with or believe will be more compassionate towards it. Consequently, negativity keeps heaping fresh controversy until it erupts into vendettas. We've experienced such situations in the past, which unreasonably created distress and prejudice. For this we expect that our members have the integrity and courage to address their discomfort openly and boldly. That is a nuclear characteristic of being an Eagle. There's no way around it. No room for special sub-groups and cliques. There's only one group, one company, one community and that is the kinship. ------------------------------------------------------------------------ Leader's Letter
Our kinship's touchstone is friendship, its orientation casual raiding. We enjoy challenging end-game content more than any of the game's aspects, thus strive to succeed in it by reaching our characters' full potential. However, despite its perfectionism, the kinship's game-play related expectations from members aim only to meet objective efficiency standards, not strip off the essence of gaming, which is to spend quality decompressing time away from everyday's troubles. Prioritizing the pleasure that is derived from playing with others over fictional rewards is critical for successful and socially healthy online gaming communities. In other words, we play because we like playing with each other in that context. We don't play with each other in that context because we like to play. It's keeping a relaxed atmosphere when grouping or otherwise socializing in-game that leads to efficiency and success, not the other way around. That takes effort. It requires being familiar with others' personalities well enough to take a seemingly harsh joke, tease one another, admit and correct each other's mistakes, feel comfortable to ask for help and free to speak out our minds while not being gagged. Consequently, these ''rules'' are not meant to militarize our gaming experience by patronizing peoples' behavior. All which is asked is that everyone maintains a clean play-style and a generally speaking acceptable attitude, much like one more or less does in any social environment. At the end of the day, an enjoyable gaming night full of in-game failures but filled with laughs is far more rewarding than any challenge completion.The Aegean Eagles Leading Team | |
|